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refactor: remove roblox code
unused
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7 changed files with 1 additions and 85 deletions
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@ -1,12 +0,0 @@
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package handler
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import (
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"api/internal/worker"
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"encoding/json"
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"net/http"
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)
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func HandleGetGrowARobloxianLikesCount(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "application/json")
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json.NewEncoder(w).Encode(worker.GrowARobloxianLikes)
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}
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