feat: add .env
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2
.env.example
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2
.env.example
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@ -0,0 +1,2 @@
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# Port for the server
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PORT=8888
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@ -4,10 +4,18 @@ import (
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"log/slog"
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"log/slog"
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"os"
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"os"
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"github.com/joho/godotenv"
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"github.com/lmittmann/tint"
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"github.com/lmittmann/tint"
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)
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)
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func main() {
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func main() {
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logger := slog.New(tint.NewHandler(os.Stderr, nil))
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logger := slog.New(tint.NewHandler(os.Stderr, nil))
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slog.SetDefault(logger)
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slog.SetDefault(logger)
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err := godotenv.Load()
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if err != nil {
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slog.Error("Error loading .env file", slog.Any("error", err))
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}
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slog.Info("Starting server", slog.Any("port", os.Getenv("PORT")))
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}
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}
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