api/internal/handler/computer.go

61 lines
1.5 KiB
Go

package handler
import (
"api/internal/model"
"api/internal/service"
"api/internal/worker"
"encoding/json"
"log/slog"
"net/http"
"os"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
// todo: change for security
return true
},
}
func HandleComputerWebSocket(w http.ResponseWriter, r *http.Request) {
if r.Header.Get("Authorization") != os.Getenv("WEBSOCKET_PASSWORD") {
w.WriteHeader(http.StatusUnauthorized)
w.Write([]byte("Unauthorized"))
return
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
slog.Error("Error when upgrading websocket connection", slog.Any("error", err))
return
}
defer conn.Close()
slog.Info("WebSocket connection established!")
service.ComputerData.Online = true
for {
_, message, err := conn.ReadMessage()
if err != nil {
slog.Error("WebSocket connection closed by client", slog.Any("error", err))
service.ComputerData.Online = false
break
}
var clientMessage model.ComputerWebSocketMessage
if err := json.Unmarshal(message, &clientMessage); err != nil {
slog.Error("Error unmarshalling JSON", slog.Any("error", err))
continue
}
worker.QueuedClientMessage = clientMessage
slog.Info("Recieved message", slog.Any("message", clientMessage))
}
}
func HandleComputerGraphData(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(service.ComputerData)
}