api/internal/handler/computer.go
2024-11-29 18:06:28 +00:00

54 lines
1.3 KiB
Go

package handler
import (
"backend/internal/model"
"backend/internal/service"
"encoding/json"
"log/slog"
"net/http"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
// todo: change for security
return true
},
}
func HandleComputerWebSocket(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
slog.Error("Error when upgrading websocket connection", slog.Any("error", err))
return
}
defer conn.Close()
slog.Info("Websocket connection established!")
online := true
// Read messages
for {
_, message, err := conn.ReadMessage()
if err != nil {
slog.Error("WebSocket connection closed by client", slog.Any("error", err))
online = false
break
}
var clientMessage model.ComputerWebSocketMessage
if err := json.Unmarshal(message, &clientMessage); err != nil {
slog.Error("Error unmarshalling JSON", slog.Any("error", err))
continue
}
service.AddComputerData(online, clientMessage)
slog.Info("Recieved message", slog.Any("message", clientMessage))
}
}
func HandleComputerGraphData(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(service.ComputerData)
}