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https://github.com/trafficlunar/blockmatic.git
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feat: use programmer art textures when on versions 1.13 and below
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parent
dca9e43e99
commit
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13 changed files with 97 additions and 53 deletions
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@ -36,6 +36,7 @@ function Blocks({
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usableBlocks,
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coords,
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scale,
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version,
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setLoading,
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}: Props) {
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const app = useApp();
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@ -49,7 +50,7 @@ function Blocks({
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// Tile solid colors at smaller scales
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if (scale >= 0.5) {
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blocks.forEach((block) => {
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tilemap.tile(textures[`${block.name}.png`] ?? missingTexture, block.x * 16, block.y * 16);
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tilemap.tile(textures[block.name], block.x * 16, block.y * 16);
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});
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} else {
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blocks.forEach((block) => {
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@ -67,7 +68,7 @@ function Blocks({
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tileBlocks();
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}, []);
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useEffect(tileBlocks, [blocks]);
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useEffect(tileBlocks, [blocks, version]);
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useEffect(() => {
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if (!tilemapRef.current) return;
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@ -11,6 +11,8 @@ import { TexturesContext } from "@/context/Textures";
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import { ThemeContext } from "@/context/Theme";
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import { ToolContext } from "@/context/Tool";
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import { useTextures } from "@/hooks/useTextures";
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import Blocks from "./Blocks";
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import Cursor from "./Cursor";
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import Grid from "./Grid";
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@ -29,10 +31,11 @@ function Canvas() {
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const { image, imageDimensions, usableBlocks } = useContext(ImageContext);
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const { setLoading } = useContext(LoadingContext);
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const { settings } = useContext(SettingsContext);
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const { missingTexture, textures, solidTextures } = useContext(TexturesContext);
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const { missingTexture, solidTextures } = useContext(TexturesContext);
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const { isDark } = useContext(ThemeContext);
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const { tool, radius, selectedBlock, cssCursor, setTool, setSelectedBlock, setCssCursor } = useContext(ToolContext);
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const textures = useTextures(version);
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const stageContainerRef = useRef<HTMLDivElement>(null);
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const [mousePosition, setMousePosition] = useState<Position>({ x: 0, y: 0 });
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