refactor: use coordinate array for selection
allows upcoming feature for users to select non-rectangular blocks
This commit is contained in:
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2037ad8722
commit
527e29c448
5 changed files with 70 additions and 75 deletions
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@ -30,7 +30,7 @@ function Canvas() {
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const { settings } = useContext(SettingsContext);
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const { missingTexture, solidTextures } = useContext(TexturesContext);
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const { isDark } = useContext(ThemeContext);
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const { tool, radius, selectedBlock, selectionBoxBounds, cssCursor, setTool, setSelectedBlock, setSelectionBoxBounds, setCssCursor } =
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const { tool, radius, selectedBlock, selectionCoords, cssCursor, setTool, setSelectedBlock, setSelectionCoords, setCssCursor } =
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useContext(ToolContext);
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const textures = useTextures(version);
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@ -38,12 +38,13 @@ function Canvas() {
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const [mousePosition, setMousePosition] = useState<Position>({ x: 0, y: 0 });
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const [mouseCoords, setMouseCoords] = useState<Position>({ x: 0, y: 0 });
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const mouseMovement = useRef<Position>();
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const mouseMovementRef = useRef<Position>();
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const [dragging, setDragging] = useState(false);
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const dragStartCoordsRef = useRef<Position>();
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const [holdingAlt, setHoldingAlt] = useState(false);
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const selectionBoxBoundsRef = useRef<BoundingBox>();
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const oldToolRef = useRef<Tool>();
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const selectionCoordsRef = useRef<CoordinateArray>(selectionCoords);
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const visibleArea = useMemo(() => {
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const blockSize = 16 * scale;
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@ -97,9 +98,12 @@ function Canvas() {
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return { x, y };
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};
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// Check if a block is within the selection bounds
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const isInSelection = (x: number, y: number) => {
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return x >= selectionBoxBounds.minX && x < selectionBoxBounds.maxX && y >= selectionBoxBounds.minY && y < selectionBoxBounds.maxY;
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// Check if a block is within the selection
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const isInSelection = (x: number, y: number): boolean => {
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if (selectionCoords.length !== 0) {
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return selectionCoords.some(([x2, y2]) => x2 === x && y2 === y);
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}
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return false;
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};
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const eraseTool = () => {
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@ -118,39 +122,26 @@ function Canvas() {
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switch (tool) {
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case "move": {
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if (!mouseMovement.current) return;
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const { x: movementX, y: movementY } = mouseMovement.current;
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const mouseMovement = mouseMovementRef.current;
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if (!mouseMovement) return;
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setSelectionBoxBounds((prev) => {
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const newBounds = {
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minX: prev.minX + movementX,
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minY: prev.minY + movementY,
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maxX: prev.maxX + movementX,
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maxY: prev.maxY + movementY,
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};
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// Increase each coordinate in the selection by the mouse movement
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setSelectionCoords((prev) => prev.map(([x, y]) => [x + mouseMovement.x, y + mouseMovement.y]));
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selectionBoxBoundsRef.current = newBounds;
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return newBounds;
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});
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setBlocks((prev) => {
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return prev.map((block) => {
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if (
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block.x >= selectionBoxBounds.minX &&
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block.x < selectionBoxBounds.maxX &&
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block.y >= selectionBoxBounds.minY &&
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block.y < selectionBoxBounds.maxY
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) {
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// Increase each block in the selection by the mouse movement
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setBlocks((prev) =>
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prev.map((block) => {
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if (isInSelection(block.x, block.y)) {
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return {
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...block,
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x: block.x + movementX,
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y: block.y + movementY,
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x: block.x + mouseMovement.x,
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y: block.y + mouseMovement.y,
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};
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}
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return block;
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});
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});
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return block;
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})
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);
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break;
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}
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case "pencil": {
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@ -190,7 +181,7 @@ function Canvas() {
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break;
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}
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}
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}, [tool, mouseCoords, selectedBlock, blocks, radius, selectionBoxBounds, setBlocks]);
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}, [tool, mouseCoords, selectedBlock, blocks, radius, selectionCoords, setSelectionCoords, setBlocks]);
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const onMouseMove = useCallback(
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(e: React.MouseEvent) => {
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@ -213,7 +204,7 @@ function Canvas() {
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});
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setMouseCoords(newMouseCoords);
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mouseMovement.current = {
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mouseMovementRef.current = {
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x: newMouseCoords.x - oldMouseCoords.x,
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y: newMouseCoords.y - oldMouseCoords.y,
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};
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@ -226,24 +217,30 @@ function Canvas() {
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y: prevCoords.y + e.movementY,
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}));
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break;
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case "rectangle-select":
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setSelectionBoxBounds((prev) => {
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const newBounds = {
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...prev,
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maxX: mouseCoords.x + 1,
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maxY: mouseCoords.y + 1,
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};
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case "rectangle-select": {
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const dragStartCoords = dragStartCoordsRef.current;
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if (!dragStartCoords) return;
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selectionBoxBoundsRef.current = newBounds;
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return newBounds;
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setSelectionCoords(() => {
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const newSelection: CoordinateArray = [];
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// todo: fix dragging from bottom to top
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for (let x = dragStartCoords.x; x < mouseCoords.x + 1; x++) {
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for (let y = dragStartCoords.y; y < mouseCoords.y + 1; y++) {
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newSelection.push([x, y]);
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}
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}
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return newSelection;
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});
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break;
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}
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}
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onToolUse();
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}
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},
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[dragging, coords, scale, tool, mouseCoords, onToolUse, setCoords, setSelectionBoxBounds]
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[dragging, coords, scale, tool, mouseCoords, onToolUse, setCoords, setSelectionCoords]
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);
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const onMouseDown = useCallback(() => {
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@ -251,18 +248,11 @@ function Canvas() {
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onToolUse();
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updateCssCursor();
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if (tool == "rectangle-select") {
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const newBounds = {
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minX: mouseCoords.x,
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minY: mouseCoords.y,
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maxX: mouseCoords.x,
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maxY: mouseCoords.y,
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};
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dragStartCoordsRef.current = mouseCoords;
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selectionBoxBoundsRef.current = newBounds;
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setSelectionBoxBounds(newBounds);
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}
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}, [onToolUse, updateCssCursor, tool, setSelectionBoxBounds, mouseCoords]);
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// Clear selection on click
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if (tool === "rectangle-select") setSelectionCoords([]);
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}, [onToolUse, updateCssCursor, mouseCoords, tool, setSelectionCoords]);
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const onMouseUp = useCallback(() => {
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setDragging(false);
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@ -332,10 +322,7 @@ function Canvas() {
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setCssCursor("zoom-out");
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break;
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case "Delete": {
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if (!selectionBoxBoundsRef.current) return;
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const bounds = selectionBoxBoundsRef.current;
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setBlocks((prev) => prev.filter((b) => !(b.x >= bounds.minX && b.x < bounds.maxX && b.y >= bounds.minY && b.y < bounds.maxY)));
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setBlocks((prev) => prev.filter((b) => !selectionCoordsRef.current.some(([x2, y2]) => x2 === b.x && y2 === b.y)));
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break;
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}
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}
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@ -356,6 +343,10 @@ function Canvas() {
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}
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};
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useEffect(() => {
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selectionCoordsRef.current = selectionCoords;
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}, [selectionCoords]);
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useEffect(() => {
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const container = stageContainerRef.current;
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if (!container) return;
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@ -421,7 +412,7 @@ function Canvas() {
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<Container x={coords.x} y={coords.y} scale={scale}>
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{settings.canvasBorder && <CanvasBorder canvasSize={canvasSize} isDark={isDark} />}
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<Cursor mouseCoords={mouseCoords} radius={radius} isDark={isDark} />
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<SelectionBox bounds={selectionBoxBounds} coords={coords} scale={scale} isDark={isDark} />
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<SelectionBox selection={selectionCoords} coords={coords} scale={scale} isDark={isDark} />
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</Container>
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{settings.grid && (
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@ -3,7 +3,7 @@ import { useApp } from "@pixi/react";
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import { DashLineShader, SmoothGraphics } from "@pixi/graphics-smooth";
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interface Props {
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bounds: BoundingBox;
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selection: CoordinateArray;
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coords: Position;
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scale: number;
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isDark: boolean;
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@ -11,7 +11,7 @@ interface Props {
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const shader = new DashLineShader({ dash: 8, gap: 5 });
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function SelectionBox({ bounds, coords, scale, isDark }: Props) {
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function SelectionBox({ selection, coords, scale, isDark }: Props) {
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const app = useApp();
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const selectionRef = useRef<SmoothGraphics>();
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@ -20,12 +20,14 @@ function SelectionBox({ bounds, coords, scale, isDark }: Props) {
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const graphics = selectionRef.current;
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graphics.clear();
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graphics.lineStyle({ width: 1, color: isDark ? 0xffffff : 0x000000, shader });
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graphics.drawRect(
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bounds.minX * 16 * scale,
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bounds.minY * 16 * scale,
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(bounds.maxX - bounds.minX) * 16 * scale,
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(bounds.maxY - bounds.minY) * 16 * scale
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);
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selection.forEach(([x, y]) => {
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const rectX = x * 16 * scale;
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const rectY = y * 16 * scale;
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graphics.drawRect(rectX, rectY, 16 * scale, 16 * scale);
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// todo: remove lines on adjacent rectangles
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});
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};
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useEffect(() => {
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@ -44,7 +46,7 @@ function SelectionBox({ bounds, coords, scale, isDark }: Props) {
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drawSelection();
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}, [coords]);
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useEffect(drawSelection, [bounds]);
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useEffect(drawSelection, [selection]);
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return null;
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}
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@ -24,7 +24,7 @@ function EditMenu() {
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<MenubarItem onClick={cut}>Cut</MenubarItem>
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<MenubarSeparator />
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<MenubarItem onClick={() => setSelectionBoxBounds({ minX: 0, minY: 0, maxX: 0, maxY: 0 })}>Clear Selection</MenubarItem>
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<MenubarItem onClick={() => setSelectionBoxBounds([])}>Clear Selection</MenubarItem>
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</MenubarContent>
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</MenubarMenu>
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);
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@ -4,12 +4,12 @@ interface Context {
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tool: Tool;
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radius: number;
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selectedBlock: string;
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selectionBoxBounds: BoundingBox;
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selectionCoords: CoordinateArray;
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cssCursor: string;
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setTool: React.Dispatch<React.SetStateAction<Tool>>;
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setRadius: React.Dispatch<React.SetStateAction<number>>;
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setSelectedBlock: React.Dispatch<React.SetStateAction<string>>;
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setSelectionBoxBounds: React.Dispatch<React.SetStateAction<BoundingBox>>;
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setSelectionCoords: React.Dispatch<React.SetStateAction<CoordinateArray>>;
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setCssCursor: React.Dispatch<React.SetStateAction<string>>;
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}
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@ -23,7 +23,7 @@ export const ToolProvider = ({ children }: Props) => {
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const [tool, setTool] = useState<Tool>("hand");
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const [radius, setRadius] = useState(1);
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const [selectedBlock, setSelectedBlock] = useState("stone");
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const [selectionBoxBounds, setSelectionBoxBounds] = useState<BoundingBox>({ minX: 0, minY: 0, maxX: 0, maxY: 0 });
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const [selectionCoords, setSelectionCoords] = useState<CoordinateArray>([]);
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const [cssCursor, setCssCursor] = useState("crosshair");
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useEffect(() => {
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@ -47,12 +47,12 @@ export const ToolProvider = ({ children }: Props) => {
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tool,
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radius,
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selectedBlock,
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selectionBoxBounds,
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selectionCoords,
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cssCursor,
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setTool,
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setRadius,
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setSelectedBlock,
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setSelectionBoxBounds,
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setSelectionCoords,
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setCssCursor,
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}}
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>
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2
src/types.d.ts
vendored
2
src/types.d.ts
vendored
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@ -21,6 +21,8 @@ interface Block extends Position {
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name: string;
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}
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type CoordinateArray = [number, number][];
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type Tool = "hand" | "move" | "rectangle-select" | "pencil" | "eraser" | "eyedropper" | "zoom";
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interface Settings {
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