fix: use pixi stage for selected block component
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1 changed files with 16 additions and 50 deletions
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@ -1,6 +1,6 @@
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import { useContext, useEffect, useState } from "react";
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import constants from "@/constants";
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import { useContext, useEffect, useRef, useState } from "react";
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import { Container, Sprite, Stage } from "@pixi/react";
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import * as PIXI from "pixi.js";
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import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "@/components/ui/tooltip";
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@ -11,65 +11,31 @@ import _blockData from "@/data/blocks/programmer-art/data.json";
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const blockData: BlockData = _blockData;
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function SelectedBlock() {
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const { textures } = useContext(TexturesContext);
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const { missingTexture, textures } = useContext(TexturesContext);
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const { selectedBlock } = useContext(ToolContext);
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const divRef = useRef<HTMLDivElement>(null);
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const [selectedBlockName, setSelectedBlockName] = useState("Stone");
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const [selectedBlockTexture, setSelectedBlockTexture] = useState(constants.MISSING_TEXTURE);
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const [selectedBlockTexture, setSelectedBlockTexture] = useState<PIXI.Texture>();
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useEffect(() => {
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const blockInfo = blockData[selectedBlock];
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setSelectedBlockName(blockInfo.name);
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const texture = textures[`${selectedBlock}.png`];
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if (!texture) {
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setSelectedBlockTexture(constants.MISSING_TEXTURE);
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return;
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}
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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canvas.width = 16;
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canvas.height = 16;
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if (!ctx) {
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setSelectedBlockTexture(constants.MISSING_TEXTURE);
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return;
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}
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const image = new Image();
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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image.src = (texture.baseTexture.resource as any).url;
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image.onload = () => {
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ctx.drawImage(
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image,
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texture.frame.x,
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texture.frame.y,
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texture.frame.width,
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texture.frame.height,
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0,
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0,
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texture.frame.width,
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texture.frame.height
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);
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setSelectedBlockTexture(canvas.toDataURL());
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};
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image.onerror = () => {
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setSelectedBlockTexture(constants.MISSING_TEXTURE);
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};
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}, [textures, selectedBlock]);
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setSelectedBlockTexture(textures[`${selectedBlock}.png`] ?? missingTexture);
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}, [textures, selectedBlock, missingTexture]);
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return (
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<TooltipProvider>
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<Tooltip delayDuration={0}>
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<TooltipTrigger asChild>
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<img
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src={selectedBlockTexture}
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className="absolute bottom-1 w-8 h-8 cursor-pointer border border-zinc-800 dark:border-zinc-200 rounded"
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style={{ imageRendering: "pixelated" }}
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/>
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<div ref={divRef} className="absolute bottom-1 w-8 h-8 border border-zinc-800 dark:border-zinc-200">
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<Stage width={divRef.current?.clientWidth} height={divRef.current?.clientHeight}>
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<Container>
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<Sprite texture={selectedBlockTexture} scale={2} />
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</Container>
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</Stage>
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</div>
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</TooltipTrigger>
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<TooltipContent side="right" sideOffset={10}>
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<p>{selectedBlockName}</p>
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