feat: add block tiles

This commit is contained in:
trafficlunar 2024-12-04 18:25:44 +00:00
parent c07fb053b0
commit 98b901ca75
3 changed files with 42 additions and 10 deletions

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@ -1,5 +1,5 @@
import { useEffect, useRef, useState } from "react"; import { useEffect, useRef, useState } from "react";
import { Image, Layer, Stage, Text } from "react-konva"; import { Layer, Stage } from "react-konva";
import { import {
Menubar, Menubar,
@ -14,7 +14,7 @@ import {
} from "@/components/ui/menubar"; } from "@/components/ui/menubar";
import ThemeChanger from "./components/menubar/theme-changer"; import ThemeChanger from "./components/menubar/theme-changer";
import useImage from "use-image"; import Blocks from "./components/blocks";
function App() { function App() {
const stageContainerRef = useRef<HTMLDivElement>(null); const stageContainerRef = useRef<HTMLDivElement>(null);
@ -26,12 +26,7 @@ function App() {
}); });
const [stageScale, setStageScale] = useState(1); const [stageScale, setStageScale] = useState(1);
const [stageCoords, setStageCoords] = useState({ const [stageCoords, setStageCoords] = useState<Position>({ x: 0, y: 0 });
x: 0,
y: 0,
});
const [image] = useImage("/blocks/programmer-art/stone.png");
const onWheel = (e) => { const onWheel = (e) => {
const stage = e.target.getStage(); const stage = e.target.getStage();
@ -104,8 +99,7 @@ function App() {
onWheel={onWheel} onWheel={onWheel}
> >
<Layer imageSmoothingEnabled={false}> <Layer imageSmoothingEnabled={false}>
<Text text="test" fontSize={20} fill="white" /> <Blocks />
<Image image={image} />
</Layer> </Layer>
</Stage> </Stage>
</div> </div>

30
src/components/blocks.tsx Normal file
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@ -0,0 +1,30 @@
import { useState } from "react";
import { Image } from "react-konva";
import useImage from "use-image";
function Blocks() {
const [image] = useImage("/blocks/programmer-art/stone.png");
const [blocks, setBlocks] = useState<Block[]>([
{
name: "stone",
x: 0,
y: 0
},
{
name: "stone",
x: 1,
y: 1
},
]);
return (
<>
{blocks.map((block, index) => (
<Image key={index} image={image} x={block.x * 16} y={block.y * 16} />
))}
</>
);
}
export default Blocks;

8
src/types.d.ts vendored Normal file
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@ -0,0 +1,8 @@
interface Position {
x: number;
y: number
}
interface Block extends Position {
name: string;
}