feat: add block tiles
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3 changed files with 42 additions and 10 deletions
14
src/App.tsx
14
src/App.tsx
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@ -1,5 +1,5 @@
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import { useEffect, useRef, useState } from "react";
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import { Image, Layer, Stage, Text } from "react-konva";
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import { Layer, Stage } from "react-konva";
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import {
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Menubar,
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@ -14,7 +14,7 @@ import {
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} from "@/components/ui/menubar";
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import ThemeChanger from "./components/menubar/theme-changer";
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import useImage from "use-image";
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import Blocks from "./components/blocks";
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function App() {
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const stageContainerRef = useRef<HTMLDivElement>(null);
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@ -26,12 +26,7 @@ function App() {
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});
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const [stageScale, setStageScale] = useState(1);
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const [stageCoords, setStageCoords] = useState({
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x: 0,
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y: 0,
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});
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const [image] = useImage("/blocks/programmer-art/stone.png");
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const [stageCoords, setStageCoords] = useState<Position>({ x: 0, y: 0 });
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const onWheel = (e) => {
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const stage = e.target.getStage();
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@ -104,8 +99,7 @@ function App() {
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onWheel={onWheel}
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>
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<Layer imageSmoothingEnabled={false}>
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<Text text="test" fontSize={20} fill="white" />
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<Image image={image} />
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<Blocks />
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</Layer>
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</Stage>
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</div>
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30
src/components/blocks.tsx
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30
src/components/blocks.tsx
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@ -0,0 +1,30 @@
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import { useState } from "react";
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import { Image } from "react-konva";
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import useImage from "use-image";
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function Blocks() {
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const [image] = useImage("/blocks/programmer-art/stone.png");
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const [blocks, setBlocks] = useState<Block[]>([
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{
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name: "stone",
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x: 0,
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y: 0
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},
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{
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name: "stone",
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x: 1,
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y: 1
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},
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]);
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return (
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<>
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{blocks.map((block, index) => (
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<Image key={index} image={image} x={block.x * 16} y={block.y * 16} />
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))}
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</>
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);
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}
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export default Blocks;
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8
src/types.d.ts
vendored
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8
src/types.d.ts
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@ -0,0 +1,8 @@
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interface Position {
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x: number;
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y: number
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}
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interface Block extends Position {
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name: string;
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}
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