refactor: convert missing texture into a data url
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4 changed files with 11 additions and 14 deletions
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@ -4,6 +4,8 @@ import * as PIXI from "pixi.js";
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import { useApp } from "@pixi/react";
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import { CompositeTilemap, settings } from "@pixi/tilemap";
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import constants from "@/constants";
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import _blockData from "@/data/blocks/programmer-art/data.json";
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const blockData: BlockData = _blockData;
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@ -24,8 +26,6 @@ settings.use32bitIndex = true;
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function Blocks({ blocks, setBlocks, textures, solidTextures, image, imageDimensions, coords, scale, setLoading }: Props) {
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const app = useApp();
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const [missingTexture, setMissingTexture] = useState<PIXI.Texture>();
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const tilemapRef = useRef<CompositeTilemap>();
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const tileBlocks = () => {
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@ -36,24 +36,16 @@ function Blocks({ blocks, setBlocks, textures, solidTextures, image, imageDimens
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// Tile solid colors at smaller scales
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if (scale >= 0.5) {
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blocks.forEach((block) => {
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tilemap.tile(textures[`${block.name}.png`] ?? missingTexture, block.x * 16, block.y * 16);
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tilemap.tile(textures[`${block.name}.png`] ?? constants.MISSING_TEXTURE, block.x * 16, block.y * 16);
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});
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} else {
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blocks.forEach((block) => {
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tilemap.tile(solidTextures[`${block.name}`] ?? missingTexture, block.x * 16, block.y * 16);
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tilemap.tile(solidTextures[`${block.name}`] ?? constants.MISSING_TEXTURE, block.x * 16, block.y * 16);
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});
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}
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};
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useEffect(() => {
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// Load the missing texture
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const loadMissingTexture = async () => {
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const mTexture = await PIXI.Texture.from("/blocks/missing.png");
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setMissingTexture(mTexture);
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};
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loadMissingTexture();
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// Create tilemap
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const tilemap = new CompositeTilemap();
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tilemapRef.current = tilemap;
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tilemap.cullable = true;
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@ -1,5 +1,7 @@
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import { useContext } from "react";
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import constants from "@/constants";
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import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from "@/components/ui/tooltip";
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import { TexturesContext } from "@/context/Textures";
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@ -11,9 +13,8 @@ function SelectedBlock() {
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const convertToDataUrl = (textureName: string): string => {
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// Show missing texture if fail
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if (!textures["stone"])
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return "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAAGUlEQVR42mPABX4w/MCKaKJhVMPgcOuoBgDZRfgBVl5QdQAAAABJRU5ErkJggg==";
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const texture = textures[textureName];
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if (!texture) return constants.MISSING_TEXTURE;
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const canvas = document.createElement("canvas");
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const context = canvas.getContext("2d");
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4
src/constants.ts
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4
src/constants.ts
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@ -0,0 +1,4 @@
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export default {
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MISSING_TEXTURE:
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"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAIAAACQkWg2AAAAGUlEQVR42mPABX4w/MCKaKJhVMPgcOuoBgDZRfgBVl5QdQAAAABJRU5ErkJggg==",
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};
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