refactor: move components into folders

This commit is contained in:
trafficlunar 2024-12-15 13:45:53 +00:00
parent 1dbb126b90
commit ceb87c2088
8 changed files with 15 additions and 8 deletions

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import { useEffect } from "react";
import { Sprite } from "@pixi/react";
import blocksData from "@/data/blocks/programmer-art/average_colors.json";
import { Texture } from "pixi.js";
interface Props {
blocks: Block[];
setBlocks: React.Dispatch<React.SetStateAction<Block[]>>;
textures: Record<string, Texture>;
image: HTMLImageElement | undefined;
imageDimensions: Dimension;
}
function Blocks({ blocks, setBlocks, textures, image, imageDimensions }: Props) {
const findClosestBlock = (r: number, g: number, b: number, a: number) => {
let closestBlock = "";
let closestDistance = Infinity;
Object.entries(blocksData).forEach(([block, rgba]) => {
const distance = Math.sqrt(Math.pow(r - rgba[0], 2) + Math.pow(g - rgba[1], 2) + Math.pow(b - rgba[2], 2) + Math.pow(a - rgba[3], 3));
if (distance < closestDistance) {
closestDistance = distance;
closestBlock = block;
}
});
return closestBlock;
};
useEffect(() => {
if (image) {
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
if (ctx) {
canvas.width = imageDimensions.width;
canvas.height = imageDimensions.height;
ctx.drawImage(image, 0, 0, imageDimensions.width, imageDimensions.height);
const imageData = ctx.getImageData(0, 0, imageDimensions.width, imageDimensions.height);
const newBlocks: Block[] = [];
for (let i = 0; i < imageData.data.length; i += 4) {
const block = findClosestBlock(imageData.data[i], imageData.data[i + 1], imageData.data[i + 2], imageData.data[i + 3]);
const x = Math.floor((i / 4) % imageData.width);
const y = Math.floor(i / 4 / imageData.width);
newBlocks.push({
name: block,
x,
y,
});
}
setBlocks(newBlocks);
}
}
}, [image, imageDimensions, setBlocks]);
useEffect(() => {
console.log(blocks);
}, [blocks]);
return (
<>
{blocks.map((block, index) => {
const texture = textures[block.name];
if (!texture) {
console.warn(`Texture not found for block: ${block.name}`);
return null;
}
return <Sprite key={index} texture={texture} x={block.x * 16} y={block.y * 16} />;
})}
</>
);
}
export default Blocks;

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import { Graphics } from "@pixi/react";
interface Props {
canvasSize: CanvasSize;
}
function CanvasBorder({ canvasSize }: Props) {
return (
<Graphics
draw={(g) => {
g.clear();
g.lineStyle(2, 0xffffff, 0.25, 1);
g.drawRect(canvasSize.minX * 16, canvasSize.minY * 16, (canvasSize.maxX - canvasSize.minX) * 16, (canvasSize.maxY - canvasSize.minY) * 16);
}}
/>
);
}
export default CanvasBorder;

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import { Graphics } from "@pixi/react";
interface Props {
mouseCoords: Position
}
function Cursor({ mouseCoords }: Props) {
return (
<Graphics
x={mouseCoords.x * 16}
y={mouseCoords.y * 16}
draw={(g) => {
g.clear();
g.lineStyle(1, 0xffffff, 1);
g.drawRect(0, 0, 16, 16);
}}
/>
);
}
export default Cursor;

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import { Graphics } from "@pixi/react";
interface Props {
stageSize: Dimension;
coords: Position;
scale: number;
}
function Grid({ stageSize, coords, scale }: Props) {
return (
<Graphics
draw={(g) => {
g.clear();
g.lineStyle(1, 0xffffff, 0.1);
const tileSize = 16 * scale;
for (let x = coords.x % tileSize; x < stageSize.width; x += tileSize) {
g.moveTo(x, 0);
g.lineTo(x, stageSize.height);
}
for (let y = coords.y % tileSize; y < stageSize.height; y += tileSize) {
g.moveTo(0, y);
g.lineTo(stageSize.width, y);
}
}}
/>
);
}
export default Grid;

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import React from "react";
import { Slider } from "@/components/ui/slider";
interface Props {
scale: number;
setScale: React.Dispatch<React.SetStateAction<number>>;
setCoords: React.Dispatch<React.SetStateAction<Position>>;
canvasSize: CanvasSize;
stageSize: Dimension;
}
function CanvasInformation({ scale, setScale, setCoords, canvasSize, stageSize }: Props) {
const onValueChange = (value: number[]) => {
const newScale = value[0];
setScale(newScale);
// Center canvas
const blockCenterX = ((canvasSize.minX + canvasSize.maxX) * 16) / 2;
const blockCenterY = ((canvasSize.minY + canvasSize.maxY) * 16) / 2;
setCoords({
x: stageSize.width / 2 - blockCenterX * newScale,
y: stageSize.height / 2 - blockCenterY * newScale,
});
};
return (
<div className="absolute right-4 bottom-4 flex items-end gap-1">
<div className="flex flex-col items-end gap-1">
<div className="info-child">{Math.floor(scale * 100)}%</div>
<div className="info-child">
<span>W: {canvasSize.maxX - canvasSize.minX} </span>
<span>H: {canvasSize.maxY - canvasSize.minY}</span>
</div>
</div>
<div className="info-child">
<Slider
defaultValue={[1]}
min={0.1}
max={32}
step={0.1}
value={[scale]}
onValueChange={onValueChange}
orientation="vertical"
className="!h-32"
/>
</div>
</div>
);
}
export default CanvasInformation;

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import { useEffect, useState } from "react";
interface Props {
mouseCoords: Position;
blocks: Block[];
}
function CursorInformation({ mouseCoords, blocks }: Props) {
const [position, setPosition] = useState<Position>({ x: 0, y: 0 });
const [block, setBlock] = useState<Block>();
useEffect(() => {
setPosition({
x: mouseCoords.x,
y: mouseCoords.y,
});
setBlock(blocks.find((b) => b.x === mouseCoords.x && b.y === mouseCoords.y));
}, [mouseCoords]);
return (
<div className="absolute left-4 bottom-4 flex flex-col gap-1">
<div className="info-child">{block?.name ?? "air"}</div>
<div className="info-child">
<span>X: {position.x} </span>
<span>Y: {position.y}</span>
</div>
</div>
);
}
export default CursorInformation;