refactor: change words "image" to "canvas"

This commit is contained in:
trafficlunar 2025-02-22 18:00:06 +00:00
parent a301382515
commit dc0ac2cc82
3 changed files with 3 additions and 5 deletions

View file

@ -169,7 +169,7 @@ function SaveLitematic({ close, registerSubmit, dialogKeyHandler }: DialogProps)
<DialogContent onKeyDown={dialogKeyHandler}>
<DialogHeader>
<DialogTitle>Save as .litematic</DialogTitle>
<DialogDescription>Save your image as a litematic</DialogDescription>
<DialogDescription>Save your canvas as a litematic</DialogDescription>
</DialogHeader>
<div className="flex items-center gap-2">

View file

@ -171,7 +171,7 @@ function SaveSchem({ close, registerSubmit, dialogKeyHandler }: DialogProps) {
<DialogContent onKeyDown={dialogKeyHandler}>
<DialogHeader>
<DialogTitle>Save as .schem</DialogTitle>
<DialogDescription>Save your image as a .schem (Sponge Version 3)</DialogDescription>
<DialogDescription>Save your canvas as a .schem (Sponge Version 3)</DialogDescription>
</DialogHeader>
<div className="flex items-center gap-2">

View file

@ -130,9 +130,7 @@ function IndexPage() {
<section className="flex flex-col items-center mt-32 mx-8 max-w-xl">
<h1 className="text-5xl font-bold mb-2 text-center">See the difference</h1>
<p className="mb-8 text-lg text-center">
Blockmatic lets you pick what blocks you want for the image and change versions from 1.6.1 to the latest version.
</p>
<p className="mb-8 text-lg text-center">Blockmatic lets you pick what blocks you want for the image and change versions.</p>
<ImageComparison />
</section>