mirror of
https://github.com/trafficlunar/blockmatic.git
synced 2026-06-28 14:44:12 +00:00
refactor: rewrite and organize project
still need to add other features from before rewrite
This commit is contained in:
parent
025371bd79
commit
de06203d31
20 changed files with 416 additions and 346 deletions
82
src/components/Blocks.tsx
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82
src/components/Blocks.tsx
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import { useEffect } from "react";
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import { Sprite } from "@pixi/react";
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import blocksData from "@/data/blocks/programmer-art/average_colors.json";
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import welcomeBlocksData from "@/data/welcome.json";
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import { Texture } from "pixi.js";
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interface Props {
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blocks: Block[];
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setBlocks: React.Dispatch<React.SetStateAction<Block[]>>;
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textures: Record<string, Texture>;
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}
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function Blocks({ blocks, setBlocks, textures }: Props) {
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const findClosestBlock = (r: number, g: number, b: number, a: number) => {
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let closestBlock = "";
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let closestDistance = Infinity;
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Object.entries(blocksData).forEach(([block, rgba]) => {
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const distance = Math.sqrt(Math.pow(r - rgba[0], 2) + Math.pow(g - rgba[1], 2) + Math.pow(b - rgba[2], 2) + Math.pow(a - rgba[3], 3));
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if (distance < closestDistance) {
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closestDistance = distance;
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closestBlock = block;
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}
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});
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return closestBlock;
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};
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useEffect(() => {
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// // TESTING: convert image to blocks
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// const image = new Image();
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// image.src = "/bliss.png";
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// image.addEventListener("load", () => {
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// const canvas = document.createElement("canvas");
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// const ctx = canvas.getContext("2d");
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// if (ctx) {
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// canvas.width = image.width;
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// canvas.height = image.height;
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// ctx.drawImage(image, 0, 0, image.width / 4, image.height / 4);
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// const imageData = ctx.getImageData(0, 0, image.width / 4, image.height / 4);
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// const newBlocks: Block[] = [];
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// for (let i = 0; i < imageData.data.length; i += 4) {
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// const block = findClosestBlock(imageData.data[i], imageData.data[i + 1], imageData.data[i + 2], imageData.data[i + 3]);
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// const x = Math.floor((i / 4) % imageData.width);
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// const y = Math.floor(i / 4 / imageData.width);
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// newBlocks.push({
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// name: block,
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// x,
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// y,
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// });
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// }
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// setBlocks(newBlocks);
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// }
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// });
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setBlocks(welcomeBlocksData);
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console.log(textures)
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}, [textures]);
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return (
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<>
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{blocks.map((block, index) => {
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const texture = textures[block.name];
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if (!texture) {
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console.warn(`Texture not found for block: ${block.name}`);
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return null;
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}
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return <Sprite key={index} texture={texture} x={block.x * 16} y={block.y * 16} />;
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})}
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</>
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);
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}
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export default Blocks;
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146
src/components/Canvas.tsx
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146
src/components/Canvas.tsx
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@ -0,0 +1,146 @@
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import React, { useCallback, useContext, useEffect, useMemo, useRef, useState } from "react";
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import { Container, Stage } from "@pixi/react";
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import * as PIXI from "pixi.js";
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import { ToolContext } from "@/context/ToolContext";
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import { TexturesContext } from "@/context/TexturesContext";
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import Blocks from "./Blocks";
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import Cursor from "./Cursor";
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import CursorInformation from "./CursorInformation";
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// Set scale mode to NEAREST
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PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;
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function Canvas() {
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const { tool, selectedBlock } = useContext(ToolContext);
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const textures = useContext(TexturesContext);
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const stageContainerRef = useRef<HTMLDivElement>(null);
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const [stageSize, setStageSize] = useState({ width: 0, height: 0 });
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const [coords, setCoords] = useState<Position>({ x: 0, y: 0 });
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const [scale, setScale] = useState(1);
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const [mouseCoords, setMouseCoords] = useState<Position>({ x: 0, y: 0 });
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const [dragging, setDragging] = useState(false);
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const [blocks, setBlocks] = useState<Block[]>([]);
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const updatedBlocks = useMemo(() => {
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return blocks.filter((b) => !(b.x === mouseCoords.x && b.y === mouseCoords.y));
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}, [blocks, mouseCoords]);
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const onToolUse = useCallback(() => {
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switch (tool) {
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case "pencil": {
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setBlocks([
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...updatedBlocks,
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{
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name: selectedBlock,
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x: mouseCoords.x,
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y: mouseCoords.y,
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},
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]);
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break;
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}
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case "eraser":
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setBlocks(updatedBlocks);
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break;
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}
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}, [tool, mouseCoords, selectedBlock, updatedBlocks]);
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const onMouseMove = useCallback(
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(e: React.MouseEvent) => {
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if (dragging) {
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if (tool === "hand") {
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setCoords((prevCoords) => ({
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x: prevCoords.x + e.movementX,
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y: prevCoords.y + e.movementY,
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}));
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}
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onToolUse();
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}
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if (!stageContainerRef.current) return;
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const rect = stageContainerRef.current.getBoundingClientRect();
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const mouseX = e.clientX - rect.left;
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const mouseY = e.clientY - rect.top;
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setMouseCoords({
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x: Math.floor((mouseX - coords.x) / (16 * scale)),
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y: Math.floor((mouseY - coords.y) / (16 * scale)),
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});
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},
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[dragging, coords, scale, tool, onToolUse]
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);
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const onMouseDown = useCallback(() => {
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setDragging(true);
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onToolUse();
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}, [onToolUse]);
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const onMouseUp = () => {
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setDragging(false);
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};
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const onWheel = useCallback(
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(e: React.WheelEvent) => {
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e.preventDefault();
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// if (!stageContainerRef.current) return;
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// const rect = stageContainerRef.current.getBoundingClientRect();
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// const mouseX = e.clientX - rect.left;
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// const mouseY = e.clientY - rect.top;
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const scaleChange = e.deltaY > 0 ? -0.1 : 0.1;
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const newScale = Math.min(Math.max(scale + scaleChange * scale, 0.25), 32);
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setScale(newScale);
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// setCoords({
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// x: -(mouseX * scale) + e.clientX,
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// y: -(mouseY * scale) + e.clientY,
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// });
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},
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[scale]
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);
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useEffect(() => {
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const resizeCanvas = () => {
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if (stageContainerRef.current) {
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setStageSize({
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width: stageContainerRef.current.offsetWidth,
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height: stageContainerRef.current.offsetHeight,
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});
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}
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};
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resizeCanvas();
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window.addEventListener("resize", resizeCanvas);
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return () => window.removeEventListener("resize", resizeCanvas);
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}, []);
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return (
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<div ref={stageContainerRef} className="relative w-full h-full">
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<Stage
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width={stageSize.width}
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height={stageSize.height}
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onMouseMove={onMouseMove}
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onMouseDown={onMouseDown}
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onMouseUp={onMouseUp}
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onWheel={onWheel}
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>
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<Container x={coords.x} y={coords.y} scale={scale}>
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<Blocks blocks={blocks} setBlocks={setBlocks} textures={textures} />
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<Cursor mouseCoords={mouseCoords} />
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</Container>
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</Stage>
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<CursorInformation mouseCoords={mouseCoords} blocks={blocks} />
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</div>
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);
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}
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export default Canvas;
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21
src/components/Cursor.tsx
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21
src/components/Cursor.tsx
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import { Graphics } from "@pixi/react";
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interface Props {
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mouseCoords: Position
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}
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function Cursor({ mouseCoords }: Props) {
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return (
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<Graphics
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x={mouseCoords.x * 16}
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y={mouseCoords.y * 16}
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draw={(g) => {
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g.clear();
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g.lineStyle(1, 0xffffff, 1);
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g.drawRect(0, 0, 16, 16);
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}}
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/>
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);
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}
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export default Cursor;
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import { useEffect, useState } from "react";
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function CursorInformation({ localMousePosition, blocks }: { localMousePosition: Position; blocks: Block[] }) {
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const [position, setPosition] = useState({ x: 0, y: 0 });
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interface Props {
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mouseCoords: Position;
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blocks: Block[];
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}
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function CursorInformation({ mouseCoords, blocks }: Props) {
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const [position, setPosition] = useState<Position>({ x: 0, y: 0 });
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const [block, setBlock] = useState<Block>();
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useEffect(() => {
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if (localMousePosition) {
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const x = Math.floor(localMousePosition.x / 16);
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const y = Math.floor(localMousePosition.y / 16);
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setPosition({
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x: mouseCoords.x,
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y: mouseCoords.y,
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});
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setPosition({
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x,
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y,
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});
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setBlock(blocks.find((b) => b.x === x && b.y === y));
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}
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}, [localMousePosition]);
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setBlock(blocks.find((b) => b.x === mouseCoords.x && b.y === mouseCoords.y));
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}, [mouseCoords]);
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return (
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<div className="absolute left-4 bottom-4 flex flex-col gap-1">
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32
src/components/Toolbar.tsx
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32
src/components/Toolbar.tsx
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import { useContext } from "react";
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import { ToggleGroup, ToggleGroupItem } from "@/components/ui/toggle-group";
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import { Eraser, Hand, Pencil } from "lucide-react";
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import { ToolContext } from "@/context/ToolContext";
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function Toolbar() {
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const { tool, setTool } = useContext(ToolContext);
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const onToolChange = (value: string) => setTool(value as Tool);
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return (
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<ToggleGroup
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type="single"
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value={tool}
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onValueChange={onToolChange}
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className="flex flex-col justify-start py-1 border-r border-zinc-200 dark:border-zinc-800 bg-white dark:bg-zinc-950"
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>
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<ToggleGroupItem value="hand" className="!p-0 !h-8 !min-w-8">
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<Hand />
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</ToggleGroupItem>
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<ToggleGroupItem value="pencil" className="!p-0 !h-8 !min-w-8">
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<Pencil />
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</ToggleGroupItem>
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<ToggleGroupItem value="eraser" className="!p-0 !h-8 !min-w-8">
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<Eraser />
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</ToggleGroupItem>
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</ToggleGroup>
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);
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}
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export default Toolbar;
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@ -1,83 +0,0 @@
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import { useEffect } from "react";
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import { Texture } from "pixi.js";
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import { Sprite } from "@pixi/react";
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import blocksData from "@/lib/data/blocks/programmer-art/average_colors.json";
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import welcomeBlocksData from "@/lib/data/welcome.json";
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function Blocks({
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blocks,
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setBlocks,
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textures,
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}: {
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blocks: Block[];
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setBlocks: React.Dispatch<React.SetStateAction<Block[]>>;
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textures: Record<string, Texture>;
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}) {
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const findClosestBlock = (r: number, g: number, b: number, a: number) => {
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let closestBlock = "";
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let closestDistance = Infinity;
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Object.entries(blocksData).forEach(([block, rgba]) => {
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const distance = Math.sqrt(Math.pow(r - rgba[0], 2) + Math.pow(g - rgba[1], 2) + Math.pow(b - rgba[2], 2) + Math.pow(a - rgba[3], 3));
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if (distance < closestDistance) {
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closestDistance = distance;
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closestBlock = block;
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}
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});
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return closestBlock;
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};
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useEffect(() => {
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// TESTING: convert image to blocks
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const image = new Image();
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image.src = "/bliss.png";
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image.addEventListener("load", () => {
|
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const canvas = document.createElement("canvas");
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const ctx = canvas.getContext("2d");
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if (ctx) {
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canvas.width = image.width;
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canvas.height = image.height;
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ctx.drawImage(image, 0, 0, image.width / 4, image.height / 4);
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const imageData = ctx.getImageData(0, 0, image.width / 4, image.height / 4);
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const newBlocks: Block[] = [];
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for (let i = 0; i < imageData.data.length; i += 4) {
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const block = findClosestBlock(imageData.data[i], imageData.data[i + 1], imageData.data[i + 2], imageData.data[i + 3]);
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const x = Math.floor((i / 4) % imageData.width);
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const y = Math.floor(i / 4 / imageData.width);
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newBlocks.push({
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name: block,
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x,
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y,
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});
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}
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setBlocks(newBlocks);
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}
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});
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setBlocks(welcomeBlocksData);
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}, []);
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|
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return (
|
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<>
|
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{blocks.map((block, index) => {
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const texture = textures[block.name];
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if (!texture) {
|
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console.warn(`Texture not found for block: ${block.name}`);
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return null;
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}
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return <Sprite key={index} texture={texture} x={block.x * 16} y={block.y * 16} />;
|
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})}
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</>
|
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);
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}
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export default Blocks;
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|
|
@ -1,29 +0,0 @@
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import { useEffect, useState } from "react";
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import { Graphics } from "@pixi/react";
|
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|
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function Cursor({ localMousePosition }: { localMousePosition: Position }) {
|
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const [position, setPosition] = useState({ x: 0, y: 0 });
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|
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useEffect(() => {
|
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if (localMousePosition) {
|
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const x = Math.floor(localMousePosition.x / 16) * 16;
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const y = Math.floor(localMousePosition.y / 16) * 16;
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|
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setPosition({ x, y });
|
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}
|
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}, [localMousePosition]);
|
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|
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return (
|
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<Graphics
|
||||
x={position.x}
|
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y={position.y}
|
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draw={(g) => {
|
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g.clear();
|
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g.lineStyle(1, 0xffffff, 1);
|
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g.drawRect(0, 0, 16, 16);
|
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}}
|
||||
/>
|
||||
);
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}
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|
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export default Cursor;
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|
|
@ -1,5 +1,5 @@
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import { MenubarRadioGroup, MenubarRadioItem, MenubarSub, MenubarSubContent, MenubarSubTrigger } from '@/components/ui/menubar';
|
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import { useTheme } from '../theme-provider';
|
||||
import { useTheme } from '@/context/ThemeContext';
|
||||
|
||||
function ThemeChanger() {
|
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const { setTheme, theme } = useTheme();
|
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|
|
@ -8,7 +8,7 @@ function ThemeChanger() {
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<MenubarSub>
|
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<MenubarSubTrigger>Set theme...</MenubarSubTrigger>
|
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<MenubarSubContent>
|
||||
<MenubarRadioGroup value={theme} onValueChange={(value) => setTheme(value)}>
|
||||
<MenubarRadioGroup value={theme} onValueChange={(value) => setTheme(value as Theme)}>
|
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<MenubarRadioItem value='light'>Light</MenubarRadioItem>
|
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<MenubarRadioItem value='dark'>Dark</MenubarRadioItem>
|
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<MenubarRadioItem value='system'>System</MenubarRadioItem>
|
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51
src/components/menubar/index.tsx
Normal file
51
src/components/menubar/index.tsx
Normal file
|
|
@ -0,0 +1,51 @@
|
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import {
|
||||
Menubar as UIMenubar,
|
||||
MenubarContent,
|
||||
MenubarItem,
|
||||
MenubarMenu,
|
||||
MenubarSeparator,
|
||||
MenubarSub,
|
||||
MenubarSubContent,
|
||||
MenubarSubTrigger,
|
||||
MenubarTrigger,
|
||||
} from "@/components/ui/menubar";
|
||||
|
||||
import ThemeChanger from "./ThemeChanger";
|
||||
|
||||
function Menubar() {
|
||||
return (
|
||||
<UIMenubar className="rounded-none border-t-0 border-x-0 col-span-2">
|
||||
<MenubarMenu>
|
||||
<a href="https://github.com/trafficlunar/blockmatic" className="ml-4 mr-2">
|
||||
blockmatic
|
||||
</a>
|
||||
|
||||
<MenubarTrigger>File</MenubarTrigger>
|
||||
<MenubarContent>
|
||||
<MenubarItem>Open Schematic</MenubarItem>
|
||||
<MenubarItem>Open Image</MenubarItem>
|
||||
|
||||
<MenubarSeparator />
|
||||
|
||||
<MenubarSub>
|
||||
<MenubarSubTrigger>Export to...</MenubarSubTrigger>
|
||||
<MenubarSubContent>
|
||||
<MenubarItem>.schematic</MenubarItem>
|
||||
<MenubarItem>.litematic</MenubarItem>
|
||||
<MenubarItem>image</MenubarItem>
|
||||
</MenubarSubContent>
|
||||
</MenubarSub>
|
||||
</MenubarContent>
|
||||
</MenubarMenu>
|
||||
|
||||
<MenubarMenu>
|
||||
<MenubarTrigger>More</MenubarTrigger>
|
||||
<MenubarContent>
|
||||
<ThemeChanger />
|
||||
</MenubarContent>
|
||||
</MenubarMenu>
|
||||
</UIMenubar>
|
||||
);
|
||||
}
|
||||
|
||||
export default Menubar;
|
||||
|
|
@ -1,62 +0,0 @@
|
|||
import { createContext, useContext, useEffect, useState } from "react";
|
||||
|
||||
type Theme = "dark" | "light" | "system";
|
||||
|
||||
type ThemeProviderProps = {
|
||||
children: React.ReactNode;
|
||||
defaultTheme?: Theme;
|
||||
storageKey?: string;
|
||||
};
|
||||
|
||||
type ThemeProviderState = {
|
||||
theme: Theme;
|
||||
setTheme: (theme: Theme) => void;
|
||||
};
|
||||
|
||||
const initialState: ThemeProviderState = {
|
||||
theme: "system",
|
||||
setTheme: () => null,
|
||||
};
|
||||
|
||||
const ThemeProviderContext = createContext<ThemeProviderState>(initialState);
|
||||
|
||||
export function ThemeProvider({ children, defaultTheme = "system", storageKey = "vite-ui-theme", ...props }: ThemeProviderProps) {
|
||||
const [theme, setTheme] = useState<Theme>(() => (localStorage.getItem(storageKey) as Theme) || defaultTheme);
|
||||
|
||||
useEffect(() => {
|
||||
const root = window.document.documentElement;
|
||||
|
||||
root.classList.remove("light", "dark");
|
||||
|
||||
if (theme === "system") {
|
||||
const systemTheme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "dark" : "light";
|
||||
|
||||
root.classList.add(systemTheme);
|
||||
return;
|
||||
}
|
||||
|
||||
root.classList.add(theme);
|
||||
}, [theme]);
|
||||
|
||||
const value = {
|
||||
theme,
|
||||
setTheme: (theme: Theme) => {
|
||||
localStorage.setItem(storageKey, theme);
|
||||
setTheme(theme);
|
||||
},
|
||||
};
|
||||
|
||||
return (
|
||||
<ThemeProviderContext.Provider {...props} value={value}>
|
||||
{children}
|
||||
</ThemeProviderContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
export const useTheme = () => {
|
||||
const context = useContext(ThemeProviderContext);
|
||||
|
||||
if (context === undefined) throw new Error("useTheme must be used within a ThemeProvider");
|
||||
|
||||
return context;
|
||||
};
|
||||
Loading…
Add table
Add a link
Reference in a new issue