refactor: rewrite and organize project

still need to add other features from before rewrite
This commit is contained in:
trafficlunar 2024-12-12 22:38:53 +00:00
parent 025371bd79
commit de06203d31
20 changed files with 416 additions and 346 deletions

82
src/components/Blocks.tsx Normal file
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import { useEffect } from "react";
import { Sprite } from "@pixi/react";
import blocksData from "@/data/blocks/programmer-art/average_colors.json";
import welcomeBlocksData from "@/data/welcome.json";
import { Texture } from "pixi.js";
interface Props {
blocks: Block[];
setBlocks: React.Dispatch<React.SetStateAction<Block[]>>;
textures: Record<string, Texture>;
}
function Blocks({ blocks, setBlocks, textures }: Props) {
const findClosestBlock = (r: number, g: number, b: number, a: number) => {
let closestBlock = "";
let closestDistance = Infinity;
Object.entries(blocksData).forEach(([block, rgba]) => {
const distance = Math.sqrt(Math.pow(r - rgba[0], 2) + Math.pow(g - rgba[1], 2) + Math.pow(b - rgba[2], 2) + Math.pow(a - rgba[3], 3));
if (distance < closestDistance) {
closestDistance = distance;
closestBlock = block;
}
});
return closestBlock;
};
useEffect(() => {
// // TESTING: convert image to blocks
// const image = new Image();
// image.src = "/bliss.png";
// image.addEventListener("load", () => {
// const canvas = document.createElement("canvas");
// const ctx = canvas.getContext("2d");
// if (ctx) {
// canvas.width = image.width;
// canvas.height = image.height;
// ctx.drawImage(image, 0, 0, image.width / 4, image.height / 4);
// const imageData = ctx.getImageData(0, 0, image.width / 4, image.height / 4);
// const newBlocks: Block[] = [];
// for (let i = 0; i < imageData.data.length; i += 4) {
// const block = findClosestBlock(imageData.data[i], imageData.data[i + 1], imageData.data[i + 2], imageData.data[i + 3]);
// const x = Math.floor((i / 4) % imageData.width);
// const y = Math.floor(i / 4 / imageData.width);
// newBlocks.push({
// name: block,
// x,
// y,
// });
// }
// setBlocks(newBlocks);
// }
// });
setBlocks(welcomeBlocksData);
console.log(textures)
}, [textures]);
return (
<>
{blocks.map((block, index) => {
const texture = textures[block.name];
if (!texture) {
console.warn(`Texture not found for block: ${block.name}`);
return null;
}
return <Sprite key={index} texture={texture} x={block.x * 16} y={block.y * 16} />;
})}
</>
);
}
export default Blocks;

146
src/components/Canvas.tsx Normal file
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import React, { useCallback, useContext, useEffect, useMemo, useRef, useState } from "react";
import { Container, Stage } from "@pixi/react";
import * as PIXI from "pixi.js";
import { ToolContext } from "@/context/ToolContext";
import { TexturesContext } from "@/context/TexturesContext";
import Blocks from "./Blocks";
import Cursor from "./Cursor";
import CursorInformation from "./CursorInformation";
// Set scale mode to NEAREST
PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;
function Canvas() {
const { tool, selectedBlock } = useContext(ToolContext);
const textures = useContext(TexturesContext);
const stageContainerRef = useRef<HTMLDivElement>(null);
const [stageSize, setStageSize] = useState({ width: 0, height: 0 });
const [coords, setCoords] = useState<Position>({ x: 0, y: 0 });
const [scale, setScale] = useState(1);
const [mouseCoords, setMouseCoords] = useState<Position>({ x: 0, y: 0 });
const [dragging, setDragging] = useState(false);
const [blocks, setBlocks] = useState<Block[]>([]);
const updatedBlocks = useMemo(() => {
return blocks.filter((b) => !(b.x === mouseCoords.x && b.y === mouseCoords.y));
}, [blocks, mouseCoords]);
const onToolUse = useCallback(() => {
switch (tool) {
case "pencil": {
setBlocks([
...updatedBlocks,
{
name: selectedBlock,
x: mouseCoords.x,
y: mouseCoords.y,
},
]);
break;
}
case "eraser":
setBlocks(updatedBlocks);
break;
}
}, [tool, mouseCoords, selectedBlock, updatedBlocks]);
const onMouseMove = useCallback(
(e: React.MouseEvent) => {
if (dragging) {
if (tool === "hand") {
setCoords((prevCoords) => ({
x: prevCoords.x + e.movementX,
y: prevCoords.y + e.movementY,
}));
}
onToolUse();
}
if (!stageContainerRef.current) return;
const rect = stageContainerRef.current.getBoundingClientRect();
const mouseX = e.clientX - rect.left;
const mouseY = e.clientY - rect.top;
setMouseCoords({
x: Math.floor((mouseX - coords.x) / (16 * scale)),
y: Math.floor((mouseY - coords.y) / (16 * scale)),
});
},
[dragging, coords, scale, tool, onToolUse]
);
const onMouseDown = useCallback(() => {
setDragging(true);
onToolUse();
}, [onToolUse]);
const onMouseUp = () => {
setDragging(false);
};
const onWheel = useCallback(
(e: React.WheelEvent) => {
e.preventDefault();
// if (!stageContainerRef.current) return;
// const rect = stageContainerRef.current.getBoundingClientRect();
// const mouseX = e.clientX - rect.left;
// const mouseY = e.clientY - rect.top;
const scaleChange = e.deltaY > 0 ? -0.1 : 0.1;
const newScale = Math.min(Math.max(scale + scaleChange * scale, 0.25), 32);
setScale(newScale);
// setCoords({
// x: -(mouseX * scale) + e.clientX,
// y: -(mouseY * scale) + e.clientY,
// });
},
[scale]
);
useEffect(() => {
const resizeCanvas = () => {
if (stageContainerRef.current) {
setStageSize({
width: stageContainerRef.current.offsetWidth,
height: stageContainerRef.current.offsetHeight,
});
}
};
resizeCanvas();
window.addEventListener("resize", resizeCanvas);
return () => window.removeEventListener("resize", resizeCanvas);
}, []);
return (
<div ref={stageContainerRef} className="relative w-full h-full">
<Stage
width={stageSize.width}
height={stageSize.height}
onMouseMove={onMouseMove}
onMouseDown={onMouseDown}
onMouseUp={onMouseUp}
onWheel={onWheel}
>
<Container x={coords.x} y={coords.y} scale={scale}>
<Blocks blocks={blocks} setBlocks={setBlocks} textures={textures} />
<Cursor mouseCoords={mouseCoords} />
</Container>
</Stage>
<CursorInformation mouseCoords={mouseCoords} blocks={blocks} />
</div>
);
}
export default Canvas;

21
src/components/Cursor.tsx Normal file
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import { Graphics } from "@pixi/react";
interface Props {
mouseCoords: Position
}
function Cursor({ mouseCoords }: Props) {
return (
<Graphics
x={mouseCoords.x * 16}
y={mouseCoords.y * 16}
draw={(g) => {
g.clear();
g.lineStyle(1, 0xffffff, 1);
g.drawRect(0, 0, 16, 16);
}}
/>
);
}
export default Cursor;

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@ -1,22 +1,22 @@
import { useEffect, useState } from "react";
function CursorInformation({ localMousePosition, blocks }: { localMousePosition: Position; blocks: Block[] }) {
const [position, setPosition] = useState({ x: 0, y: 0 });
interface Props {
mouseCoords: Position;
blocks: Block[];
}
function CursorInformation({ mouseCoords, blocks }: Props) {
const [position, setPosition] = useState<Position>({ x: 0, y: 0 });
const [block, setBlock] = useState<Block>();
useEffect(() => {
if (localMousePosition) {
const x = Math.floor(localMousePosition.x / 16);
const y = Math.floor(localMousePosition.y / 16);
setPosition({
x: mouseCoords.x,
y: mouseCoords.y,
});
setPosition({
x,
y,
});
setBlock(blocks.find((b) => b.x === x && b.y === y));
}
}, [localMousePosition]);
setBlock(blocks.find((b) => b.x === mouseCoords.x && b.y === mouseCoords.y));
}, [mouseCoords]);
return (
<div className="absolute left-4 bottom-4 flex flex-col gap-1">

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import { useContext } from "react";
import { ToggleGroup, ToggleGroupItem } from "@/components/ui/toggle-group";
import { Eraser, Hand, Pencil } from "lucide-react";
import { ToolContext } from "@/context/ToolContext";
function Toolbar() {
const { tool, setTool } = useContext(ToolContext);
const onToolChange = (value: string) => setTool(value as Tool);
return (
<ToggleGroup
type="single"
value={tool}
onValueChange={onToolChange}
className="flex flex-col justify-start py-1 border-r border-zinc-200 dark:border-zinc-800 bg-white dark:bg-zinc-950"
>
<ToggleGroupItem value="hand" className="!p-0 !h-8 !min-w-8">
<Hand />
</ToggleGroupItem>
<ToggleGroupItem value="pencil" className="!p-0 !h-8 !min-w-8">
<Pencil />
</ToggleGroupItem>
<ToggleGroupItem value="eraser" className="!p-0 !h-8 !min-w-8">
<Eraser />
</ToggleGroupItem>
</ToggleGroup>
);
}
export default Toolbar;

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@ -1,83 +0,0 @@
import { useEffect } from "react";
import { Texture } from "pixi.js";
import { Sprite } from "@pixi/react";
import blocksData from "@/lib/data/blocks/programmer-art/average_colors.json";
import welcomeBlocksData from "@/lib/data/welcome.json";
function Blocks({
blocks,
setBlocks,
textures,
}: {
blocks: Block[];
setBlocks: React.Dispatch<React.SetStateAction<Block[]>>;
textures: Record<string, Texture>;
}) {
const findClosestBlock = (r: number, g: number, b: number, a: number) => {
let closestBlock = "";
let closestDistance = Infinity;
Object.entries(blocksData).forEach(([block, rgba]) => {
const distance = Math.sqrt(Math.pow(r - rgba[0], 2) + Math.pow(g - rgba[1], 2) + Math.pow(b - rgba[2], 2) + Math.pow(a - rgba[3], 3));
if (distance < closestDistance) {
closestDistance = distance;
closestBlock = block;
}
});
return closestBlock;
};
useEffect(() => {
// TESTING: convert image to blocks
const image = new Image();
image.src = "/bliss.png";
image.addEventListener("load", () => {
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
if (ctx) {
canvas.width = image.width;
canvas.height = image.height;
ctx.drawImage(image, 0, 0, image.width / 4, image.height / 4);
const imageData = ctx.getImageData(0, 0, image.width / 4, image.height / 4);
const newBlocks: Block[] = [];
for (let i = 0; i < imageData.data.length; i += 4) {
const block = findClosestBlock(imageData.data[i], imageData.data[i + 1], imageData.data[i + 2], imageData.data[i + 3]);
const x = Math.floor((i / 4) % imageData.width);
const y = Math.floor(i / 4 / imageData.width);
newBlocks.push({
name: block,
x,
y,
});
}
setBlocks(newBlocks);
}
});
setBlocks(welcomeBlocksData);
}, []);
return (
<>
{blocks.map((block, index) => {
const texture = textures[block.name];
if (!texture) {
console.warn(`Texture not found for block: ${block.name}`);
return null;
}
return <Sprite key={index} texture={texture} x={block.x * 16} y={block.y * 16} />;
})}
</>
);
}
export default Blocks;

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@ -1,29 +0,0 @@
import { useEffect, useState } from "react";
import { Graphics } from "@pixi/react";
function Cursor({ localMousePosition }: { localMousePosition: Position }) {
const [position, setPosition] = useState({ x: 0, y: 0 });
useEffect(() => {
if (localMousePosition) {
const x = Math.floor(localMousePosition.x / 16) * 16;
const y = Math.floor(localMousePosition.y / 16) * 16;
setPosition({ x, y });
}
}, [localMousePosition]);
return (
<Graphics
x={position.x}
y={position.y}
draw={(g) => {
g.clear();
g.lineStyle(1, 0xffffff, 1);
g.drawRect(0, 0, 16, 16);
}}
/>
);
}
export default Cursor;

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@ -1,5 +1,5 @@
import { MenubarRadioGroup, MenubarRadioItem, MenubarSub, MenubarSubContent, MenubarSubTrigger } from '@/components/ui/menubar';
import { useTheme } from '../theme-provider';
import { useTheme } from '@/context/ThemeContext';
function ThemeChanger() {
const { setTheme, theme } = useTheme();
@ -8,7 +8,7 @@ function ThemeChanger() {
<MenubarSub>
<MenubarSubTrigger>Set theme...</MenubarSubTrigger>
<MenubarSubContent>
<MenubarRadioGroup value={theme} onValueChange={(value) => setTheme(value)}>
<MenubarRadioGroup value={theme} onValueChange={(value) => setTheme(value as Theme)}>
<MenubarRadioItem value='light'>Light</MenubarRadioItem>
<MenubarRadioItem value='dark'>Dark</MenubarRadioItem>
<MenubarRadioItem value='system'>System</MenubarRadioItem>

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import {
Menubar as UIMenubar,
MenubarContent,
MenubarItem,
MenubarMenu,
MenubarSeparator,
MenubarSub,
MenubarSubContent,
MenubarSubTrigger,
MenubarTrigger,
} from "@/components/ui/menubar";
import ThemeChanger from "./ThemeChanger";
function Menubar() {
return (
<UIMenubar className="rounded-none border-t-0 border-x-0 col-span-2">
<MenubarMenu>
<a href="https://github.com/trafficlunar/blockmatic" className="ml-4 mr-2">
blockmatic
</a>
<MenubarTrigger>File</MenubarTrigger>
<MenubarContent>
<MenubarItem>Open Schematic</MenubarItem>
<MenubarItem>Open Image</MenubarItem>
<MenubarSeparator />
<MenubarSub>
<MenubarSubTrigger>Export to...</MenubarSubTrigger>
<MenubarSubContent>
<MenubarItem>.schematic</MenubarItem>
<MenubarItem>.litematic</MenubarItem>
<MenubarItem>image</MenubarItem>
</MenubarSubContent>
</MenubarSub>
</MenubarContent>
</MenubarMenu>
<MenubarMenu>
<MenubarTrigger>More</MenubarTrigger>
<MenubarContent>
<ThemeChanger />
</MenubarContent>
</MenubarMenu>
</UIMenubar>
);
}
export default Menubar;

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import { createContext, useContext, useEffect, useState } from "react";
type Theme = "dark" | "light" | "system";
type ThemeProviderProps = {
children: React.ReactNode;
defaultTheme?: Theme;
storageKey?: string;
};
type ThemeProviderState = {
theme: Theme;
setTheme: (theme: Theme) => void;
};
const initialState: ThemeProviderState = {
theme: "system",
setTheme: () => null,
};
const ThemeProviderContext = createContext<ThemeProviderState>(initialState);
export function ThemeProvider({ children, defaultTheme = "system", storageKey = "vite-ui-theme", ...props }: ThemeProviderProps) {
const [theme, setTheme] = useState<Theme>(() => (localStorage.getItem(storageKey) as Theme) || defaultTheme);
useEffect(() => {
const root = window.document.documentElement;
root.classList.remove("light", "dark");
if (theme === "system") {
const systemTheme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "dark" : "light";
root.classList.add(systemTheme);
return;
}
root.classList.add(theme);
}, [theme]);
const value = {
theme,
setTheme: (theme: Theme) => {
localStorage.setItem(storageKey, theme);
setTheme(theme);
},
};
return (
<ThemeProviderContext.Provider {...props} value={value}>
{children}
</ThemeProviderContext.Provider>
);
}
export const useTheme = () => {
const context = useContext(ThemeProviderContext);
if (context === undefined) throw new Error("useTheme must be used within a ThemeProvider");
return context;
};