refactor: remove solid textures

This commit is contained in:
trafficlunar 2025-01-21 19:58:56 +00:00
parent dae3a88734
commit f3441d8033
3 changed files with 6 additions and 51 deletions

View file

@ -9,7 +9,6 @@ interface Props {
blocks: Block[];
missingTexture: PIXI.Texture | undefined;
textures: Record<string, PIXI.Texture>;
solidTextures: Record<string, PIXI.Texture>;
coords: Position;
scale: number;
version: number;
@ -18,7 +17,7 @@ interface Props {
// Lifts 16,000 tiles limit
settings.use32bitIndex = true;
function Blocks({ blocks, missingTexture, textures, solidTextures, coords, scale, version }: Props) {
function Blocks({ blocks, missingTexture, textures, coords, scale, version }: Props) {
const app = useApp();
const tilemapRef = useRef<CompositeTilemap>();
@ -28,15 +27,9 @@ function Blocks({ blocks, missingTexture, textures, solidTextures, coords, scale
tilemap.clear();
// Tile solid colors at smaller scales
if (scale >= 0.4) {
blocks.forEach((block) => {
tilemap.tile(textures[block.name] ?? missingTexture, block.x * 16, block.y * 16);
});
} else {
blocks.forEach((block) => {
tilemap.tile(solidTextures[`${block.name}`] ?? missingTexture, block.x * 16, block.y * 16);
});
}
blocks.forEach((block) => {
tilemap.tile(textures[block.name] ?? missingTexture, block.x * 16, block.y * 16);
});
};
useEffect(() => {

View file

@ -28,7 +28,7 @@ PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;
function Canvas() {
const { stageSize, canvasSize, blocks, coords, scale, version, setStageSize, setBlocks, setCoords, setScale } = useContext(CanvasContext);
const { settings } = useContext(SettingsContext);
const { missingTexture, solidTextures } = useContext(TexturesContext);
const { missingTexture } = useContext(TexturesContext);
const { isDark } = useContext(ThemeContext);
const { tool, radius, selectedBlock, selectionCoords, cssCursor, setTool, setSelectedBlock, setSelectionCoords, setCssCursor } =
useContext(ToolContext);
@ -487,15 +487,7 @@ function Canvas() {
onClick={onClick}
options={{ backgroundAlpha: 0 }}
>
<Blocks
blocks={visibleBlocks}
missingTexture={missingTexture}
textures={textures}
solidTextures={solidTextures}
coords={coords}
scale={scale}
version={version}
/>
<Blocks blocks={visibleBlocks} missingTexture={missingTexture} textures={textures} coords={coords} scale={scale} version={version} />
<Container x={coords.x} y={coords.y} scale={scale}>
{settings.canvasBorder && <CanvasBorder canvasSize={canvasSize} isDark={isDark} />}