refactor: move "move" tool code to onToolUse()
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1 changed files with 49 additions and 42 deletions
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@ -39,6 +39,8 @@ function Canvas() {
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const [mouseCoords, setMouseCoords] = useState<Position>({ x: 0, y: 0 });
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const [dragging, setDragging] = useState(false);
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const mouseMovement = useRef<Position>();
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const [holdingAlt, setHoldingAlt] = useState(false);
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const [oldTool, setOldTool] = useState<Tool>("hand");
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const [selectionBoxBounds, setSelectionBoxBounds] = useState<BoundingBox>({ minX: 0, minY: 0, maxX: 0, maxY: 0 });
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@ -115,6 +117,47 @@ function Canvas() {
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};
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switch (tool) {
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case "move": {
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if (!mouseMovement.current) return;
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const { x: movementX, y: movementY } = mouseMovement.current;
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setSelectionBoxBounds((prev) => ({
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minX: prev.minX + movementX,
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minY: prev.minY + movementY,
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maxX: prev.maxX + movementX,
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maxY: prev.maxY + movementY,
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}));
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setBlocks((prev) => {
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const airBlocks: Block[] = [];
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for (let x = selectionBoxBounds.minX; x < selectionBoxBounds.maxX; x++) {
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for (let y = selectionBoxBounds.minY; y < selectionBoxBounds.maxY; y++) {
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const existingBlock = prev.find((block) => block.x === x && block.y === y);
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if (existingBlock) continue;
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airBlocks.push({ name: "air", x, y });
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}
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}
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return [...prev, ...airBlocks].map((block) => {
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if (
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block.x >= selectionBoxBounds.minX &&
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block.x <= selectionBoxBounds.maxX - 1 &&
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block.y >= selectionBoxBounds.minY &&
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block.y <= selectionBoxBounds.maxY - 1
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) {
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return {
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...block,
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x: block.x + movementX,
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y: block.y + movementY,
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};
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}
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return block;
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});
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});
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break;
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}
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case "pencil": {
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if (selectedBlock == "air") {
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eraseTool();
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@ -175,6 +218,11 @@ function Canvas() {
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});
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setMouseCoords(newMouseCoords);
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mouseMovement.current = {
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x: newMouseCoords.x - oldMouseCoords.x,
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y: newMouseCoords.y - oldMouseCoords.y,
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};
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if (dragging) {
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switch (tool) {
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case "hand":
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@ -183,47 +231,6 @@ function Canvas() {
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y: prevCoords.y + e.movementY,
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}));
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break;
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case "move": {
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const movementX = newMouseCoords.x - oldMouseCoords.x;
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const movementY = newMouseCoords.y - oldMouseCoords.y;
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setSelectionBoxBounds((prev) => ({
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minX: prev.minX + movementX,
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minY: prev.minY + movementY,
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maxX: prev.maxX + movementX,
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maxY: prev.maxY + movementY,
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}));
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setBlocks((prev) => {
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const airBlocks: Block[] = [];
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for (let x = selectionBoxBounds.minX; x < selectionBoxBounds.maxX; x++) {
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for (let y = selectionBoxBounds.minY; y < selectionBoxBounds.maxY; y++) {
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const existingBlock = prev.find((block) => block.x === x && block.y === y);
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if (existingBlock) continue;
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airBlocks.push({ name: "air", x, y });
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}
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}
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return [...prev, ...airBlocks].map((block) => {
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if (
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block.x >= selectionBoxBounds.minX &&
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block.x <= selectionBoxBounds.maxX - 1 &&
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block.y >= selectionBoxBounds.minY &&
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block.y <= selectionBoxBounds.maxY - 1
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) {
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return {
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...block,
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x: block.x + movementX,
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y: block.y + movementY,
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};
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}
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return block;
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});
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});
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break;
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}
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case "rectangle-select":
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setSelectionBoxBounds((prev) => ({
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...prev,
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@ -236,7 +243,7 @@ function Canvas() {
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onToolUse();
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}
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},
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[dragging, coords, scale, tool, mouseCoords, selectionBoxBounds, onToolUse, setCoords, setSelectionBoxBounds, setBlocks]
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[dragging, coords, scale, tool, mouseCoords, onToolUse, setCoords, setSelectionBoxBounds]
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);
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const onMouseDown = useCallback(() => {
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