blockmatic/src/components/Canvas.tsx
2024-12-14 22:57:50 +00:00

185 lines
5 KiB
TypeScript

import React, { useCallback, useContext, useEffect, useMemo, useRef, useState } from "react";
import { Container, Stage } from "@pixi/react";
import * as PIXI from "pixi.js";
import { ImageContext } from "@/context/ImageContext";
import { SettingsContext } from "@/context/SettingsContext";
import { TexturesContext } from "@/context/TexturesContext";
import { ToolContext } from "@/context/ToolContext";
import Blocks from "./Blocks";
import Grid from "./Grid";
import Cursor from "./Cursor";
import CursorInformation from "./information/Cursor";
import CanvasInformation from "./information/Canvas";
import CanvasBorder from "./CanvasBorder";
import welcomeBlocksData from "@/data/welcome.json";
// Set scale mode to NEAREST
PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;
function Canvas() {
const { image, imageDimensions } = useContext(ImageContext);
const { settings } = useContext(SettingsContext);
const textures = useContext(TexturesContext);
const { tool, selectedBlock } = useContext(ToolContext);
const stageContainerRef = useRef<HTMLDivElement>(null);
const [stageSize, setStageSize] = useState<Dimension>({ width: 0, height: 0 });
const [coords, setCoords] = useState<Position>({ x: 0, y: 0 });
const [scale, setScale] = useState(1);
const [mousePosition, setMousePosition] = useState<Position>({ x: 0, y: 0 });
const [mouseCoords, setMouseCoords] = useState<Position>({ x: 0, y: 0 });
const [dragging, setDragging] = useState(false);
const [blocks, setBlocks] = useState<Block[]>([]);
const updatedBlocks = useMemo(() => {
return blocks.filter((b) => !(b.x === mouseCoords.x && b.y === mouseCoords.y));
}, [blocks, mouseCoords]);
const canvasSize = useMemo(() => {
let minX = Infinity,
maxX = -Infinity;
let minY = Infinity,
maxY = -Infinity;
blocks.forEach((coord) => {
if (coord.x < minX) minX = coord.x;
if (coord.x > maxX) maxX = coord.x;
if (coord.y < minY) minY = coord.y;
if (coord.y > maxY) maxY = coord.y;
});
return {
minX,
minY,
maxX: maxX + 1,
maxY: maxY + 1,
};
}, [blocks]);
const onToolUse = useCallback(() => {
switch (tool) {
case "pencil": {
setBlocks([
...updatedBlocks,
{
name: selectedBlock,
x: mouseCoords.x,
y: mouseCoords.y,
},
]);
break;
}
case "eraser":
setBlocks(updatedBlocks);
break;
}
}, [tool, mouseCoords, selectedBlock, updatedBlocks]);
const onMouseMove = useCallback(
(e: React.MouseEvent) => {
if (dragging) {
if (tool === "hand") {
setCoords((prevCoords) => ({
x: prevCoords.x + e.movementX,
y: prevCoords.y + e.movementY,
}));
}
onToolUse();
}
if (!stageContainerRef.current) return;
const rect = stageContainerRef.current.getBoundingClientRect();
const mouseX = e.clientX - rect.left;
const mouseY = e.clientY - rect.top;
setMousePosition({
x: mouseX,
y: mouseY,
});
setMouseCoords({
x: Math.floor((mouseX - coords.x) / (16 * scale)),
y: Math.floor((mouseY - coords.y) / (16 * scale)),
});
},
[dragging, coords, scale, tool, onToolUse]
);
const onMouseDown = useCallback(() => {
setDragging(true);
onToolUse();
}, [onToolUse]);
const onMouseUp = () => {
setDragging(false);
};
const onWheel = useCallback(
(e: React.WheelEvent) => {
e.preventDefault();
const scaleChange = e.deltaY > 0 ? -0.1 : 0.1;
const newScale = Math.min(Math.max(scale + scaleChange * scale, 0.25), 32);
setScale(newScale);
setCoords({
x: mousePosition.x - ((mousePosition.x - coords.x) / scale) * newScale,
y: mousePosition.y - ((mousePosition.y - coords.y) / scale) * newScale,
});
},
[scale, coords, mousePosition]
);
useEffect(() => {
const resizeCanvas = () => {
if (stageContainerRef.current) {
setStageSize({
width: stageContainerRef.current.offsetWidth,
height: stageContainerRef.current.offsetHeight,
});
}
};
resizeCanvas();
window.addEventListener("resize", resizeCanvas);
setBlocks(welcomeBlocksData);
return () => window.removeEventListener("resize", resizeCanvas);
}, []);
return (
<div ref={stageContainerRef} className="relative w-full h-full">
<Stage
width={stageSize.width}
height={stageSize.height}
onMouseMove={onMouseMove}
onMouseDown={onMouseDown}
onMouseUp={onMouseUp}
onWheel={onWheel}
>
<Container x={coords.x} y={coords.y} scale={scale}>
<Blocks blocks={blocks} setBlocks={setBlocks} textures={textures} image={image} imageDimensions={imageDimensions} />
{settings.canvasBorder && <CanvasBorder canvasSize={canvasSize} />}
<Cursor mouseCoords={mouseCoords} />
</Container>
{settings.grid && (
<Container>
<Grid stageSize={stageSize} coords={coords} scale={scale} />
</Container>
)}
</Stage>
<CursorInformation mouseCoords={mouseCoords} blocks={blocks} />
<CanvasInformation scale={scale} setScale={setScale} setCoords={setCoords} canvasSize={canvasSize} stageSize={stageSize} />
</div>
);
}
export default Canvas;